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GamesCom Cologne 2019

At Europe’s largest trade fair for games, we were on site in 2019 as cosplay reporters . Amid gaming, eSports, and pop culture, we captured the diverse cosplay scene at GamesCom with camera work, interviews, and creative formats – for online coverage and social media.

Our activities at GamesCom:

Cosplay features & interviews with visitors and exhibitors

Video content focused on gaming cosplay, trade fair trends & community voices

– live impressions & street interviews from the cosplay area

– presence as media professional & community voice of the scene

An exciting assignment at the intersection of gaming and cosplay – right in the middle of the international pop culture action.

Project profile: Gamescom 2019

Initial situation and briefing

For Gamescom 2019, Nekodanshi was tasked with capturing authentic voices and impressions from the visitor and exhibitor perspective as a cosplay reporter.

Specific services

Cosplay reporting, interviews with visitors and exhibitors, video content, live impressions, and street interviews.

Production scope

Editorial on-site production with multiple interview and video formats during the ongoing trade fair.

Challenge

In a loud, fast-changing environment, spontaneous conversations, recognisable imagery, and clear stories had to be produced efficiently.

Result

The feature combined trade fair atmosphere, the cosplay community, and exhibitor perspectives in an authentic on-site format.

Key figures and documented scope

1 trade fair and 4 documented editorial formats: interviews, street interviews, video content, and live impressions.

Client testimonial

There is currently no publicly approved client testimonial available for this page.

Media and formats used

On-site moderation, interviews, video, social reporting, and event photography.

Relevant service

We develop authentic creator and trade fair content as part of Social Media & Cosplay Influencer Campaigns.

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